Make your alliance stronger in minutes
Turn your squad power + formations into clear plans for Honorable Campaign, General’s Trial, and Zombie Siege.
- Stop guessing. See the likelihood of success for each level of Honorable Campaign, General’s Trial, and Zombie Siege.
- Stay organized. Saved rosters, power history, and quick reference of your alliance's data.
- Built for teams. Shared planning and coordination tools so everyone’s aligned.
Honorable Campaign
- Three tracks. Tank, Air, and Missile each show a likely stage of success for your squads.
- Built-in cushion. Optional level subtraction lowers every track by the same amount if you want breathing room.
- Formation-aware. Lineup bonus and troop types are taken into account.
Zombie Siege
- Set the level. Pick the siege level and which squads count toward your wall power.
- See the outcome. Wall total, predicted fail wave, and how much extra power you’d need to pass.
- Matches the game. Wall math uses profile power only (no lineup bonus), same as in-game Zombie Siege.
General’s Trial
- Pick a difficulty. Solo stage suggestions for each squad from the powers you enter above.
- Know when to rally. See which level is the first where you’d need to rally instead of soloing.
Coordination tools
- Shared roster. Saved squad powers and who’s on Zombie Siege garrisons, in one place.
- Team splits. Break the roster into event teams or buddy groups when you’re assigning squads.
- Articles & FAQ. Guides your alliance can link to instead of rewriting the same instructions.
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Quick results
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Squad 1
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Squad 2
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Squad 3
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Squad 4
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Squad 5
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HC
Honorable Campaign · likely stage
GT
General’s Trial · solo stage (5★ preview)
ZS
Zombie Siege · all waves
Wall squads